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Mostrando ítems 21-30 de 44
PreLectO: An App for Cognitive Stimulation through Games in Early Childhood
(MDPI, 2021)
[Abstract] The goal of this work was to develop a mobile application for Android devices, with the objective of stimulating the cognitive skills of children from 0 to 6 years old who are suffering from learning disabilities, ...
Development of dual activities with Micro:Bit for interventions in people with cerebral palsy
(MDPI, 2021-10-12)
[Abstract] Several studies have shown that video games help to motivate users in different kinds of therapies. Therefore, in this work we developed a tool that includes dual activities for therapy, as well as a data system ...
Testbed-Assisted Learning for Digital Communications Courses
(John Wiley & Sons, 2013-09)
[Abstract] We introduce testbed-assisted learning as an effective means for teaching digital communications. Laboratory teaching activities of digital communications courses benefit very much from utilizing a hardware ...
Utilization of a Mobile Application for Motor Skill Evaluation in Children
(MDPI AG, 2021-01-12)
[Abstract]
The detection of needs in educational reinforcement must be done in the early stages of childhood during primary education to improve the acquisition of motor skills. An adequate early intervention can solve ...
Mobile Application for Analysing the Development of Motor Skills in Children
(MDPI AG, 2020-08-26)
[Abstract] This work presents a mobile application to complement and reinforce the specific physical activities in children through training prior to such activities and monitoring their progress after it. This experiment ...
Service-Learning methodology to develop Bachelor’s Thesis in Information and Computer Science Degrees
(PKP Publishing Services Network, 2024)
[Abstract]: Service-Learning (SL) is a powerful methodology to acquire competences and values in Higher Education. However, there is still no widespread use in Information and Computer Science (ICS) degrees where most of ...
A Prototype of EEG System for IoT
(World Scientific Publishing Co. Pte. Ltd., 2020-05-04)
[Abstract] In this work, we develop open source hardware and software for eye state classification and integrate it with a protocol for the Internet of Things (IoT). We design and build the hardware using a reduced number ...
Moving to e-Service Learning in Higher Education
(MDPI, 2022)
[Abstract] Service Learning is a methodology in which students achieve academic and transversal competences related to the curriculum of a subject while performing a service for the benefit of the community. With the ...
Eye State Identification Based on Discrete Wavelet Transforms
(MDPI, 2021)
[Abstract]: We present a prototype to identify eye states from electroencephalography signals captured from one or two channels. The hardware is based on the integration of low-cost components, while the signal processing ...
Proposals and Comparisons from One-Sensor EEG and EOG Human-Machine Interfaces
(MDPI AG, 2021-03-22)
[Abstract]
Human-Machine Interfaces (HMI) allow users to interact with different devices such as computers or home elements. A key part in HMI is the design of simple non-invasive interfaces to capture the signals associated ...