Buscar
Mostrando ítems 1-10 de 68
IoT Platform: Contribution to the Promotion of Mental Health and Wellbeing
(MDPI, 2019-07-29)
[Abstract]
The research intends to gather on a IoT Platform, a set of data existing in the ecosystem - in the universe of things, from sources and types of diverse origin coming from messages, devices, sensors, etc. These ...
Revisiting the twentieth century through the lens of generation X and digital games: a scoping review
(Springer, 2020-03-11)
[Abstract] Video games have been around since the 1960s and have impacted upon society in a myriad of different ways. The purpose of this scoping review is to identify existing literature within the domain of video games ...
Cross-Cultural Adaptation and Preliminary Reliability of the Adolescents and Adults Coordination Questionnaire into European Spanish
(MDPI, 2021-06-11)
[Abstract]
Developmental Coordination Disorder (DCD) is a developmental disorder affecting motor coordination skills, that frequently persists into adolescence and adulthood. Despite this, very few instruments exist to ...
Personalized Virtual Reality Environments for Intervention with People with Disability
(MDPI, 2022)
[Abstract] Background: Virtual reality (VR) is a technological resource that allows the generation of an environment of great realism while achieving user immersion. The purpose of this project is to use VR as a complementary ...
Physical activity in cerebral palsy: a current state study
(MDPI, 2024-02-23)
[Abstract] This document analyzes a survey conducted in three geographical areas in Spain, focusing on centers for individuals with cerebral palsy (CP). The study aims to determine the adherence rate to recommended physical ...
Impact on occupations and social participation derived from communication processes in people with amyotrophic lateral sclerosis
(Taylor & Francis, 2023-05-23)
[Abstract] Introduction: Amyotrophic Lateral Sclerosis (ALS) is a neurodegenerative disease that in its evolution affects the occupational performance of the person. This may require the use of different assistive technology ...
Is it possible to improve motor competence through a structured balance bike program in preschool children aged 3 to 6 years?
(MDPI, 2024-03-15)
[Abstract] This study aimed (1) to investigate the effect of a brief 9-week bike program on preschool motor competence levels and (2) to know the effects of the intervention program on gender. A total of 98 schoolchildren ...
Cross-Cultural Validation of Quebec User Satisfaction with Assistive Technology 2.0 for Spanish Population (QUEST-2.0 ES)
(MDPI, 2022-07-30)
[Abstract] Background: Assistive technologies (ATs) are resources to promote the independence and participation of people with a disability. The use of standardized tools, based on outcome measures, is essential for ...
Quality of sleep data validation from the Xiaomi Mi Band 5 against polysomnography: comparison study
(JMIR Publications, 2023-05)
[Abstract] Background: Polysomnography is the gold standard for measuring and detecting sleep patterns. In recent years, activity wristbands have become popular because they record continuous data in real time. Hence, ...
Assessment and Counseling to Get the Best Efficiency and Effectiveness of the Assistive Technology (MATCH): Study Protocol
(PLoS ONE, 2022-03-16)
[Abstract] Aims: To determine the psychosocial impact of assistive technology(AT) based on robotics and artificial intelligence in the life of people with disabilities.
Background: The best match between any person with ...