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Contextualization of Archaeological Findings Using Virtual Worlds. Issues on Design and Implementation of a Multiuser Enabled Virtual Museum
(2015)
[Abstract] This paper describes the use of Virtual Worlds technology to implement a virtual museum for an interpretation center on the theme of the use of mosaics in ancient Roman villas. In order to foster the comprehension ...
Evaluating user experience in joint activities between schools and museums in virtual worlds
(Springer, 2015)
[Abstract] The use of virtual worlds in the school is an
extraordinary tool to engage the children in the process of
e-learning. Although one can find many examples that
describe the use of such a technology in teaching ...