Listar por tema "Electroencephalography"
Mostrando ítems 1-13 de 13
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A Comparative Study of Low Cost Open Source EEG Devices
(MDPI AG, 2019-08-05)[Abstract] A comparison of two open source electroencephalography devices designed to acquire signals associated to the brain activity is presented in this work. The experiments are developed considering the task of ... -
A Prototype of EEG System for IoT
(World Scientific Publishing Co. Pte. Ltd., 2020-05-04)[Abstract] In this work, we develop open source hardware and software for eye state classification and integrate it with a protocol for the Internet of Things (IoT). We design and build the hardware using a reduced number ... -
Adaptive model for biofeedback data flows management in the design of interactive immersive environments
(MDPI, 2021-05-30)[Abstract] The interactivity of an immersive environment comes up from the relationship that is established between the user and the system. This relationship results in a set of data exchanges between human and technological ... -
Analysis and Definition of Data Flows Generated by Bio Stimuli in the Design of Interactive Immersive Environments
(MDPI AG, 2020-08-20)[Abstract] This work focuses on interactivity as one of the essential factors for creating immersive environments, particularly interactivity that generates involuntary responses over which the user does not have conscious ... -
Application of Adaptive Virtual Environments Through Biofeedback for the Treatment of Phobias
(MDPI AG, 2020-08-25)[Abstract] This study proposes solutions to help people with phobias through the use of virtual environments that allow a contact between the subjects and these phobias. Using neurofeedback, the systems, depending on the ... -
Computer-assisted analysis of polysomnographic recordings improves interscorer associated agreement and scoring times
(Public Library of Science, 2022-09)[Abstract]: Study objectives To investigate inter-scorer agreement and scoring time differences associated with visual and computer-assisted analysis of polysomnographic (PSG) recordings. Methods A group of 12 expert scorers ... -
Convolutional Neural Networks for Sleep Stage Scoring on a Two-Channel EEG Signal
(Springer Nature, 2019-06-26)[Abstract] Sleeping problems have become one of the major diseases all over the world. To tackle this issue, the basic tool used by specialists is the Polysomnogram, which is a collection of different signals recorded ... -
Eye State Detection Using Frequency Features from 1 or 2-Channel EEG
(World Scientific Publishing, 2023)[Abstract]: Brain–computer interfaces (BCIs) establish a direct communication channel between the human brain and external devices. Among various methods, electroencephalography (EEG) stands out as the most popular choice ... -
Eye State Identification Based on Discrete Wavelet Transforms
(MDPI, 2021)[Abstract]: We present a prototype to identify eye states from electroencephalography signals captured from one or two channels. The hardware is based on the integration of low-cost components, while the signal processing ... -
Hyperthermia-Induced Changes in EEG of Anesthetized Mice Subjected to Passive Heat Exposure
(Frontiers, 2021-09-09)[Abstract] Currently, the role of hypothermia in electroencephalography (EEG) is well-established. However, few studies have investigated the effect of hyperthermia on EEG, an important physiological parameter governing ... -
Proposals and Comparisons from One-Sensor EEG and EOG Human-Machine Interfaces
(MDPI AG, 2021-03-22)[Abstract] Human-Machine Interfaces (HMI) allow users to interact with different devices such as computers or home elements. A key part in HMI is the design of simple non-invasive interfaces to capture the signals associated ... -
The effect of music on brain activity an emotional state
(MDPI, 2021-10-11)[Abstract] This study explores the potential of music as a therapy element in digital therapy programs to improve mental health and well-being. Music induces an emotional component in the individual that translates into ... -
The influence of brain activity on the interactive process through biofeedback mechanisms in virtual reality environments
(MDPI, 2021-10-07)[Abstract] This work focuses on the development of a software link interface tool between the Looxid Link Device coupled to the HTC Vive Pro VR HeadSets and the Unity platform, to generate real-time interactivity in virtual ...