Analysis and Definition of Data Flows Generated by Bio Stimuli in the Design of Interactive Immersive Environments
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Analysis and Definition of Data Flows Generated by Bio Stimuli in the Design of Interactive Immersive EnvironmentsData
2020-08-20Cita bibliográfica
Veloso Gomes P, Donga J, Marques A, Azevedo J, Pereira J. Analysis and Definition of Data Flows Generated by Bio Stimuli in the Design of Interactive Immersive Environments. Proceedings. 2020; 54(1):26
Resumo
[Abstract]
This work focuses on interactivity as one of the essential factors for creating immersive
environments, particularly interactivity that generates involuntary responses over which the user
does not have conscious control. A dynamic and adaptive model was designed to analyze and
define the data flow generated by bio stimuli for the design of interactive immersive environments.
Palabras chave
Mental health and wellness
Affective computing
Empathy
Immersive environments
Augmented reality
Virtual reality
Electroencephalography
Biofeedback
Affective feedback
Affective computing
Empathy
Immersive environments
Augmented reality
Virtual reality
Electroencephalography
Biofeedback
Affective feedback
Versión do editor
Dereitos
Atribución 4.0 España
ISSN
2504-3900