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dc.contributor.authorMures, Omar A.
dc.contributor.authorTaibo, Javier
dc.contributor.authorPadrón, Emilio J.
dc.contributor.authorIglesias-Guitián, José A.
dc.date.accessioned2024-06-28T08:09:48Z
dc.date.available2024-06-28T08:09:48Z
dc.date.issued2024
dc.identifier.citationMures, O.A., Taibo, J., Padrón, E.J. et al. (2023) PlayNet: real-time handball play classification with Kalman embeddings and neural networks. Vis Comput 40 (4), 2695–2711es_ES
dc.identifier.issn0178-2789
dc.identifier.urihttp://hdl.handle.net/2183/37536
dc.descriptionOpen Access funding provided thanks to the CRUE-CSIC agreement with Springer Naturees_ES
dc.description.abstract[Abstract] Real-time play recognition and classification algorithms are crucial for automating video production and live broadcasts of sporting events. However, current methods relying on human pose estimation and deep neural networks introduce high latency on commodity hardware, limiting their usability in low-cost real-time applications. We present PlayNet, a novel approach toreal-time handball play classification. Our method is based on Kalman embeddings, a new low-dimensional representation for game states that enables efficient operation on commodity hardware and customized camera layouts. Firstly, we leverage Kalman filtering to detect and track the main agents in the playing field, allowing us to represent them in a single normalized coordinate space. Secondly,weutilize a neural network trained in nonlinear dimensionality reduction through fuzzy topological data structure analysis. As a result, PlayNet achieves real-time play classification with under 55 ms of latency on commodity hardware, making it a promising addition to automated live broadcasting and game analysis pipelines.es_ES
dc.description.sponsorshipThis work has been developed under the European Innovation Council Pilot No 954040. This work was supported also by ED431F 2021/11 and ED431G 2019/01 funded by Xunta de Galicia. Emilio J. Padrón’s work was also partially supported through the research projects PID2019-104184RB-I00 funded by MCIN/AEI/10.13039/501100011033, and ED431C 2021/30. Jose A. Iglesias-Guitian also acknowledges the UDC-Inditex InTalent programme and the Spanish Ministry of Science and Innovation (AEI/RYC2018-025385-I).es_ES
dc.description.sponsorshipXunta de Galicia; ED431F 2021/11es_ES
dc.description.sponsorshipXunta de Galicia; ED431G 2019/01es_ES
dc.description.sponsorshipXunta de Galicia; ED431C 2021/30es_ES
dc.language.isoenges_ES
dc.publisherSpringeres_ES
dc.relationinfo:eu-repo/grantAgreement/EC/H2020/954040es_ES
dc.relationinfo:eu-repo/grantAgreement/AEI/Plan Estatal de Investigación Científica y Técnica y de Innovación 2017-2020/PID2019-104184RB-I00/ES/ALGORITMOS ESCALABLES DE -APRENDIZAJE COMPUTACIONAL: MAS ALLA DE LA CLASIFICACION Y LA REGRESIONes_ES
dc.relationinfo:eu-repo/grantAgreement/AEI/Plan Estatal de Investigación Científica y Técnica y de Innovación 2017-2020/RYC2018-025385-I/ES/es_ES
dc.relation.urihttps://doi.org/10.1007/s00371-023-02972-1es_ES
dc.rightsAtribución 4.0 Internacionales_ES
dc.rights.urihttp://creativecommons.org/licenses/by/3.0/es/*
dc.subjectHandball play classificationes_ES
dc.subjectReal-time multimediaes_ES
dc.subjectNeural networkses_ES
dc.subjectKalman filteringes_ES
dc.subjectDimensionality reductiones_ES
dc.titlePlayNet: real-time handball play classification with Kalman embeddings and neural networkses_ES
dc.typeinfo:eu-repo/semantics/articlees_ES
dc.rights.accessinfo:eu-repo/semantics/openAccesses_ES
UDC.journalTitleThe Visual Computer, International Journal of Computer Graphicses_ES
UDC.volume40es_ES
UDC.issue4es_ES
UDC.startPage2695es_ES
UDC.endPage2711es_ES


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