ListarGrupos de investigación por tema "Virtual reality"
Mostrando ítems 1-13 de 13
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Adaptive model for biofeedback data flows management in the design of interactive immersive environments
(MDPI, 2021-05-30)[Abstract] The interactivity of an immersive environment comes up from the relationship that is established between the user and the system. This relationship results in a set of data exchanges between human and technological ... -
Analysis and Definition of Data Flows Generated by Bio Stimuli in the Design of Interactive Immersive Environments
(MDPI AG, 2020-08-20)[Abstract] This work focuses on interactivity as one of the essential factors for creating immersive environments, particularly interactivity that generates involuntary responses over which the user does not have conscious ... -
Application of Adaptive Virtual Environments Through Biofeedback for the Treatment of Phobias
(MDPI AG, 2020-08-25)[Abstract] This study proposes solutions to help people with phobias through the use of virtual environments that allow a contact between the subjects and these phobias. Using neurofeedback, the systems, depending on the ... -
CultUnity3D: a Virtual Spatial Ecosystem for Digital Engagement with Cultural Heritage Sites
(MDPI, 2020)[Abstract] In order to help enhance public outreach and understanding of historical sites, we developed a virtual spatial ecosystem called CultUnity3D. It consists of a set of components specifically implemented within the ... -
Impact of a virtual reality-based simulation on empathy and attitudes toward schizophrenia
(Frontiers, 2022-05-04)[Abstract] Virtual Reality (VR) has been identified as one of the most promising resources for developing empathy towards stigmatized groups as it allows individuals to experience a situation close to reality from another ... -
La percepción del espacio en la visualización de arquitectura mediante realidad virtual inmersiva
(Universidad Politécnica de Valencia, 2011)[Resumen] La realidad virtual inmersiva constituye una herramienta poderosa para la exploración vívida del espacio virtual. La sensación de presencia que provoca en el usuario la capacidad de observar el entorno ... -
Realidad virtual con fines terapéuticos en pacientes con ictus: revisión sistemática
(Elsevier, 2015-08-28)[Resumen] Introducción. La realidad virtual (RV) se utiliza en rehabilitación con el objetivo de mejorar las capacidades funcionales. Es en estos últimos 5 años cuando aparece el mayor número de publicaciones sobre la ... -
The influence of brain activity on the interactive process through biofeedback mechanisms in virtual reality environments
(MDPI, 2021-10-07)[Abstract] This work focuses on the development of a software link interface tool between the Looxid Link Device coupled to the HTC Vive Pro VR HeadSets and the Unity platform, to generate real-time interactivity in virtual ... -
The Influence of Immersive Environments on the Empathy Construct about Schizophrenia
(M D P I AG, 2018-07-22)[Abstract] This work explores the potential of the use of interactive and immersive technologies to create impactful experiences that generate emotions, contributing to the process of activation or somatic excitation that ... -
User experience in virtual reality from people with and without disability
(2023-07)[Abstract] Virtual Reality (VR) is a resource for leisure and participation. Recently, VR applications have been introduced progressively into health interventions. The possibility of being immersed in virtual scenarios ... -
Virtual reality at the service of people with functional diversity: personalized intervention spaces
(MDPI, 2021-10-20)[Abstract] Virtual reality allows to generate an environment of great realism, while achieving the immersion of the user in it. The purpose of this project is to use this technology as a complementary tool in the rehabilitation ... -
Virtual Reality Game Analysis for People with Functional Diversity: An Inclusive Perspective
(MDPI AG, 2020-08-20)[Abstract] Virtual reality (VR) allows us to simulate everyday life environments with realism and in an immersive environment, with the use of the appropriate hardware. People with functional diversity, either because of ... -
Visiting supermarket through virtual reality: an opportunity for rehabilitation of people with disability
(2023-07)[Abstract] The process of rehabilitation of physical or cognitive skills in people with disabilities can be long, monotonous and unmotivating. Exercises can often involve mechanical and repetitive movements, which can have ...