Listar GI-VideaLAB - Artigos por autor "Hernández-Ibáñez, Luis A."
Mostrando ítems 1-7 de 7
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A comparative study on user gestural inputs for navigation in NUI‑based 3D virtual environments
Barneche-Naya, Viviana; Hernández-Ibáñez, Luis A. (Springer, 2021)[Abstract] This paper describes the results of a case study intended to compare three different user movement paradigms (metaphoric, symbolic and natural) designed to control the visit of virtual environments for a NUI-based ... -
An Augmented Reality Facility to Run Hybrid Physical-Numerical Flood Models
Puertas, Jerónimo; Hernández-Ibáñez, Luis A.; Cea, Luis; Regueiro-Picallo, Manuel; Barneche-Naya, Viviana; Varela-García, Francisco-Alberto (MDPI, 2020)[Abstract] This article presents a novel installation for the development of hybrid physical-numerical flood models in an augmented reality environment. This installation extends the concept introduced by the well-known ... -
Assisted navigation and natural interaction for virtual archaeological heritage. Implementation of an attractor-based approach using a game engine
Hernández-Ibáñez, Luis A.; Barneche-Naya, Viviana (UK Zhende Publishing, 2016)[Abstract]: In this paper, the authors propose a new way to navigate inside virtual architectural environments such as those used in the field of Virtual Archaeology. This approach is based on the study of human movement ... -
Assisted navigation for digital architectural walkthroughs in Natural User Interface‑based installations
Barneche-Naya, Viviana; Hernández-Ibáñez, Luis A. (Springer, 2023)[Abstract] The architectural experience of visiting a virtual building and exploring its contents requires tools to provide visitors with accessible and pleasurable ways to conduct their stroll and facilitate the contemplation ... -
Educational Warehouse: Modular, Private and Secure Cloudable Architecture System for Educational Data Storage, Analysis and Access
Amo, Daniel; Gómez Ponce, Pablo; Hernández-Ibáñez, Luis A.; Fonseca, David (MDPI, 2021)[Abstract] Data in the educational context are becoming increasingly important in decision-making and teaching-learning processes. Similar to the industrial context, educational institutions are adopting data-processing ... -
Evaluating user experience in joint activities between schools and museums in virtual worlds
Barneche-Naya, Viviana; Hernández-Ibáñez, Luis A. (Springer, 2015)[Abstract] The use of virtual worlds in the school is an extraordinary tool to engage the children in the process of e-learning. Although one can find many examples that describe the use of such a technology in teaching ... -
La percepción del espacio en la visualización de arquitectura mediante realidad virtual inmersiva
Hernández-Ibáñez, Luis A.; Taibo, Javier; Seoane, Antonio; Jaspe, Alberto (Universidad Politécnica de Valencia, 2011)[Resumen] La realidad virtual inmersiva constituye una herramienta poderosa para la exploración vívida del espacio virtual. La sensación de presencia que provoca en el usuario la capacidad de observar el entorno ...