ListarGrupo de Arquitectura de Computadores (GAC) por tema "Bézier surfaces"
Mostrando ítems 1-2 de 2
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Free adaptive tessellation strategy of bézier surfaces
(SciTePress, 2014-01)[Abstract] Rendering of Bézier surfaces is currently performed by tessellating the model on the GPU and rendering the highly detailed triangle mesh. Whereas non-adaptive strategies apply the same tessellation pattern to ... -
Rendering of Bézier Surfaces on Handheld Devices
(Vaclav Skala - Union Agency, 2013)[Abstract] Bézier surfaces have been widely employed in the designing of complex scenes with high-quality results. Nevertheless, parametric surfaces cannot be directly rendered in the current GPUs of modern handheld devices. ...