• A Framework for the Development of Context-Adaptable User Interfaces for Ubiquitous Computing Systems 

      Varela, Gervasio; Paz-López, Alejandro; Becerra Permuy, José Antonio; Duro, Richard J. (Multidisciplinary Digital Publishing Institute, 2016)
      This paper addresses the problem of developing user interfaces for Ubiquitous Computing (UC) and Ambient Intelligence (AmI) systems. These kind of systems are expected to provide a natural user experience, considering ...
    • Aplicación de Deep Learning al aprendizaje de modelos en robótica cognitiva 

      Rodríguez-Jiménez, Ariel; Arias-Méndez, Esteban; Bellas, Francisco; Becerra Permuy, José Antonio (Tecnológica de Costa Rica, 2020-05)
      [Resumen] El tipo de entrenamiento utilizado para una red neuronal artificial va a depender de factores como: disponibilidad de datos, tiempo de entrenamiento, recursos de hardware disponibles, entre otros. Los entrenamientos ...
    • Motivation as a Tool for Designing Lifelong Learning Robots 

      Romero, Alejandro; Bellas, Francisco; Becerra Permuy, José Antonio; Duro, Richard J. (IOS Press, 2020)
      [Abstract] Designing robots has usually implied knowing beforehand the tasks to be carried out and in what domains. However, in the case of fully autonomous robots this is not possible. Autonomous robots need to operate ...
    • Perceptual Generalization and Context in a Network MemoryInspired Long-Term Memory for Artificial Cognition 

      Duro, Richard J.; Becerra Permuy, José Antonio; Monroy Camafreita, Juan; Bellas, Francisco (World Scientific Publishing Company, 2019)
      Abstract: In the framework of open-ended learning cognitive architectures for robots, this paper deals with thedesign of a Long-Term Memory (LTM) structure that can accommodate the progressive acquisition ofexperience-based ...
    • Studying How Innate Motivations Can Drive Skill Acquisition in Cognitive Robots 

      Romero, Alejandro; Bellas, Francisco; Becerra Permuy, José Antonio; Duro, Richard J. (MDPI, 2019)
      Abstract: In this paper, we address the problem of how to bootstrap a cognitive architecture to opportunistically start learning skills in domains where multiple skills can be learned at the same time. To this end, taking ...
    • UniDA: Uniform Device Access Framework for Human Interaction Environments 

      Varela, Gervasio; Paz-López, Alejandro; Becerra Permuy, José Antonio; Vázquez Rodríguez, Santiago; Duro, Richard J. (Molecular Diversity Preservation International, 2011)
      [Abstract] Human interaction environments (HIE) must be understood as any place where people carry out their daily life, including their work, family life, leisure and social life, interacting with technology to enhance ...