View-dependent exploration of massive volumetric models on large-scale light field displays

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View-dependent exploration of massive volumetric models on large-scale light field displaysData
2010Cita bibliográfica
Iglesias Guitián, J.A., Gobbetti, E. & Marton, F. View-dependent exploration of massive volumetric models on large-scale light field displays. Vis Comput 26, 1037–1047 (2010). https://doi.org/10.1007/s00371-010-0453-y
Resumo
[Abstract]: We report on a light-field display based virtual environment enabling multiple naked-eye users to perceive detailed multi-gigavoxel volumetric models as floating in space, responsive to their actions, and delivering different information in different areas of the workspace. Our contributions include a set of specialized interactive illustrative techniques able to provide different contextual information in different areas of the display, as well as an out-of-core CUDA-based raycasting engine with a number of improvements over current GPU volume raycasters. The possibilities of the system are demonstrated by the multi-user interactive exploration of 64 Gvoxel data sets on a 35 Mpixel light field display driven by a cluster of PCs.
Palabras chave
Volume rendering
High-field displays
Illustrative visualization
Massive datasets
Virtual reality
View-dependent visualization
3D interaction
High-field displays
Illustrative visualization
Massive datasets
Virtual reality
View-dependent visualization
3D interaction
Descrición
This version of the article has been accepted for publication, after peer review and is subject to Springer Nature’s AM terms of use, but is not the Version of Record and does not reflect post-acceptance improvements, or any corrections. The Version of Record is available online at: https://doi.org/10.1007/s00371-010-0453-y .
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Subject to Springer Nature’s AM terms of use - https://www.springernature.com/gp/open-science/policies/accepted-manuscript-terms.
ISSN
0178-2789
1432-2315
1432-2315