Mostrar o rexistro simple do ítem

dc.contributor.authorDíez Díaz, Verónica
dc.contributor.authorMallison, Heinrich
dc.contributor.authorAsbach, Patrick
dc.contributor.authorSchwarz, Daniela
dc.contributor.authorBlanco, Alejandro
dc.date.accessioned2021-04-07T10:26:45Z
dc.date.available2021-04-07T10:26:45Z
dc.date.issued2021-01-17
dc.identifier.citationDíez Díaz, V., Mallison, H., Asbach, P., Schwarz, D. and Blanco, A. (2021), Comparing surface digitization techniques in palaeontology using visual perceptual metrics and distance computations between 3D meshes. Palaeontology, 64: 179-202. https://doi.org/10.1111/pala.12518es_ES
dc.identifier.issn1475-4983
dc.identifier.urihttp://hdl.handle.net/2183/27682
dc.description.abstract[Abstract] The use of surface digitization techniques and methods in palaeontology has increased in the last two decades, mainly due to recent improvements in devices and software. However, many digitization efforts are published only as 3D models, with only a few details on the exact protocols used and sometimes not even indicating how to access these digital data, thus reducing the long‐term reusability of the obtained files. It is important to include this information, as the applied techniques and workflows have significant effects on the final quality of 3D models. We compare 3D meshes created by seven different surface digitization techniques and protocols for a sauropod caudal vertebra and a testudine turtle in a flat slab of rock. These two specimens represent typical examples of objects in vertebrate palaeontology collections, making them a suitable sample for our tests. Besides these quantitative and topological comparisons we also have computed visual perceptual metrics, which aim to predict the visual quality of a 3D model as perceived by a human observer. Our results agree with previous works, confirming that photogrammetry is one of the most suitable options for obtaining high quality 3D models of fossils, producing higher quality meshes than current structured light 3D scanners.es_ES
dc.description.sponsorshipXunta de Galicia; ED481B 2017/027es_ES
dc.language.isoenges_ES
dc.publisherWileyes_ES
dc.relation.urihttps://doi.org/10.1111/pala.12518es_ES
dc.rightsAtribución-NoComercial 3.0 Españaes_ES
dc.rights.urihttp://creativecommons.org/licenses/by-nc/3.0/es/*
dc.subjectSurface digitizationes_ES
dc.subjectVertebrate palaeontologyes_ES
dc.subject3D modeles_ES
dc.subjectPhotogrammetryes_ES
dc.subjectStructured light 3D scanninges_ES
dc.subjectVisual perceptual metricses_ES
dc.titleComparing surface digitization techniques in palaeontology using visual perceptual metrics and distance computations between 3D mesheses_ES
dc.typeinfo:eu-repo/semantics/articlees_ES
dc.rights.accessinfo:eu-repo/semantics/openAccesses_ES
UDC.journalTitlePalaeontologyes_ES
UDC.volume64es_ES
UDC.issue2es_ES
UDC.startPage179es_ES
UDC.endPage202es_ES


Ficheiros no ítem

Thumbnail
Thumbnail

Este ítem aparece na(s) seguinte(s) colección(s)

Mostrar o rexistro simple do ítem