Extended Hybrid Meshing Algorithm for Multiresolution Terrain Models

UDC.coleccionInvestigación
UDC.departamentoEnxeñaría de Computadores
UDC.endPage793
UDC.grupoInvGrupo de Arquitectura de Computadores (GAC)
UDC.issue5
UDC.journalTitleInternational Journal of Geographical Information Science
UDC.startPage771
UDC.volume26
dc.contributor.authorParedes, E.G
dc.contributor.authorBóo, Montserrat
dc.contributor.authorAmor, Margarita
dc.contributor.authorBruguera, Javier D.
dc.contributor.authorDöllner, Jürgen
dc.date.accessioned2026-05-27T12:18:19Z
dc.date.available2026-05-27T12:18:19Z
dc.date.issued2012
dc.descriptionThis is an Accepted Manuscript of an article published by Taylor & Francis in International Journal of Geographical Information Science on 03 Nov 2011, available at: https://doi.org/10.1080/13658816.2011.615317
dc.description.abstract[Abstract]: Hybrid terrains are a convenient approach for the representation of digital terrain models, integrating heterogeneous data from different sources. In this article, we present a general, efficient scheme for achieving interactive level-of-detail rendering of hybrid terrain models, without the need for a costly preprocessing or resampling of the original data. The presented method works with hybrid digital terrains combining regular grid data and local high-resolution triangulated irregular networks. Since grid and triangulated irregular network data may belong to different datasets, a straightforward combination of both geometries would lead to meshes with holes and overlapping triangles. Our method generates a single multiresolution model integrating the different parts in a coherent way, by performing an adaptive tessellation of the region between their boundaries. Hence, our solution is one of the few existing approaches for integrating different multiresolution algorithms within the same terrain model, achieving a simple interactive rendering of complex hybrid terrains.
dc.description.sponsorshipThis work was supported in part by the Xunta de Galicia under projects 08TIC001206PR and 08SIN011291PR and the Program for Consolidation of Competitive Research Groups ref. 2010/06 and 2010/28, and by the Ministry of Science and Innovation of Spain, cofunded by the FEDER funds of the European Union, under contracts TIN2010-16735 and TIN2010-17541. M. Bóo, M. Amor, and J.D. Bruguera are members of the European Network of Excellence on High Performance and Embedded Architecture and Compilation (HiPEAC).
dc.description.sponsorshipXunta de Galicia; 08TIC001206PR
dc.description.sponsorshipXunta de Galicia; 08SIN011291PR
dc.identifier.citationParedes, E. G., Bóo, M., Amor, M., Bruguera, J. D., & Döllner, J. (2012). Extended hybrid meshing algorithm for multiresolution terrain models. International Journal of Geographical Information Science, 26(5), 771–793. https://doi.org/10.1080/13658816.2011.615317
dc.identifier.doi10.1080/13658816.2011.615317
dc.identifier.issn1362-3087
dc.identifier.urihttps://hdl.handle.net/2183/48389
dc.language.isoeng
dc.publisherTaylor & Francis
dc.relation.projectIDinfo:eu-repo/grantAgreement/MICINN/Plan Nacional de I+D+i 2008-2011/TIN2010–16735/ES/ARQUITECTURAS, SISTEMAS Y HERRAMIENTAS PARA COMPUTACION DE ALTAS PRESTACIONES
dc.relation.projectIDinfo:eu-repo/grantAgreement/MICINN/Plan Nacional de I+D+i 2008-2011/TIN2010-17541/ES/HARDWARE Y SOFTWARE PARA COMPUTACION DE ALTAS PRESTACIONES
dc.relation.urihttps://doi.org/10.1080/13658816.2011.615317
dc.rightsAttribution-NonCommercial-NoDerivatives 4.0 Internationalen
dc.rights.accessRightsopen access
dc.rights.urihttp://creativecommons.org/licenses/by-nc-nd/4.0/
dc.subject3D modeling
dc.subject3D visualization
dc.subjectGeovisualization
dc.subjectTriangulated irregular networks
dc.titleExtended Hybrid Meshing Algorithm for Multiresolution Terrain Models
dc.typejournal article
dc.type.hasVersionAM
dspace.entity.typePublication
relation.isAuthorOfPublicationc98c1fe1-2016-44c1-9225-43fe1c6b8088
relation.isAuthorOfPublication.latestForDiscoveryc98c1fe1-2016-44c1-9225-43fe1c6b8088

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