Extended Hybrid Meshing Algorithm for Multiresolution Terrain Models

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Paredes, E.G
Bóo, Montserrat
Bruguera, Javier D.
Döllner, Jürgen

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Paredes, E. G., Bóo, M., Amor, M., Bruguera, J. D., & Döllner, J. (2012). Extended hybrid meshing algorithm for multiresolution terrain models. International Journal of Geographical Information Science, 26(5), 771–793. https://doi.org/10.1080/13658816.2011.615317

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[Abstract]: Hybrid terrains are a convenient approach for the representation of digital terrain models, integrating heterogeneous data from different sources. In this article, we present a general, efficient scheme for achieving interactive level-of-detail rendering of hybrid terrain models, without the need for a costly preprocessing or resampling of the original data. The presented method works with hybrid digital terrains combining regular grid data and local high-resolution triangulated irregular networks. Since grid and triangulated irregular network data may belong to different datasets, a straightforward combination of both geometries would lead to meshes with holes and overlapping triangles. Our method generates a single multiresolution model integrating the different parts in a coherent way, by performing an adaptive tessellation of the region between their boundaries. Hence, our solution is one of the few existing approaches for integrating different multiresolution algorithms within the same terrain model, achieving a simple interactive rendering of complex hybrid terrains.

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This is an Accepted Manuscript of an article published by Taylor & Francis in International Journal of Geographical Information Science on 03 Nov 2011, available at: https://doi.org/10.1080/13658816.2011.615317

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Attribution-NonCommercial-NoDerivatives 4.0 International
Attribution-NonCommercial-NoDerivatives 4.0 International

Except where otherwise noted, this item's license is described as Attribution-NonCommercial-NoDerivatives 4.0 International