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https://hdl.handle.net/2183/49187 Immersive Virtual Reality Scenarios Applied to Static Bike Exercises to be Used in Rehabilitation and Therapeutic Settings
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Muñiz Gómez, Juan Ignacio
Lagos Rodríguez, M
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Bibliographic citation
Gómez, J. I. M., Rodríguez, M. L., Nieto-Riveiro, L., Giráldez, V. A., Carneiro, R., & Penedo, M. G. (2026). Immersive Virtual Reality Scenarios Applied to Static Bike Exercises to be Used in Rehabilitation and Therapeutic Settings. In Proceedings XoveTIC 2025: Impulsando el talento científico (pp. 357-364). Servizo de Publicacións UDC. https://doi.org/10.17979/spu.23.c56
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Abstract
[Abstract] The advent of virtual reality has introduced a valuable tool for rehabilitation and therapy by providing safe and controlled environments that promote physical and cognitive activities in an intuitive and engaging manner. The aim of this project is to design a platform that enables dual-task training—combining physical and cognitive activities—as a novel intervention for individuals with cerebral palsy. The system integrates static bike exercises with cognitive challenges presented within an immersive and pleasant virtual environment. The project was developed using the Unity game engine and deployed on the Meta Quest 3 VR headset, with WEMOS ESP32 microcontrollers measuring the user’s pedaling cadence. This approach seeks to combine therapeutic effectiveness with user engagement through gamified feedback and interactive design.
Description
Presentado en: VIII Congreso Xove TIC: impulsando el talento científico. Octubre, 2025, A Coruña.
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Attribution-NonCommercial-NoDerivatives 4.0 International








