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http://hdl.handle.net/2183/37287 Simulacros. Nuevos modos de Representación en el espectáculo postcontemporáneo
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Paz Gago, J. M. (2020). Simulacros. Nuevos modos de Representación en el espectáculo postcontemporáneo. Tropelías: Revista De Teoría De La Literatura Y Literatura Comparada, (7), 641–652. https://doi.org/10.26754/ojs_tropelias/tropelias.202074775
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Abstract
[Resumen] La incursión masiva de las tecnologías audiovisuales, primero analógicas y después
digitales, durante la segunda mitad del siglo XX, modificó el espectáculo teatral, invadido por
proyecciones y pantallas con una funcionalidad más o menos pertinente artísticamente (Paz Gago
2006a y 2013). La irrupción de tecnologías mucho más avanzadas y sofisticadas como la realidad
virtual, ya en el siglo XXI, está provocando una metamorfosis del espectáculo todavía más profunda.
La cuestión central es si transformará su misma naturaleza semiótica. Actores sustituidos por sus
avatares virtuales, escenografías en proyección inmersiva, recepción a través de dispositivos
sensoriales… colonizan espectáculos que aquí serán analizados. La transformación es tan radical que,
por primera vez en veinticinco siglos, se plantea el fin del modo de la Representación, que sería
sustituido por el modo de la Simulación.
[Abstract] The massive incursion of audiovisual technologies, first analog and then digital, during the second half of the 20th century, modified the theatrical spectacle, invaded by projections and screens with a more or less artistically relevant functionality (Paz Gago 2006a and 2013). The irruption of much more advanced and sophisticated technologies such as virtual reality, already in the 21st century, is causing an even deeper metamorphosis of the spectacle. The central question is whether it will transform its very semiotic nature. Actors replaced by their virtual avatars, immersive projection scenographies, reception through sensory devices… colonize scenics shows that will be analyzed here. The transformation is so radical that, for the first time in twenty-five centuries, the end of the Representation mode is proposed, which would be replaced by the Simulation mode
[Abstract] The massive incursion of audiovisual technologies, first analog and then digital, during the second half of the 20th century, modified the theatrical spectacle, invaded by projections and screens with a more or less artistically relevant functionality (Paz Gago 2006a and 2013). The irruption of much more advanced and sophisticated technologies such as virtual reality, already in the 21st century, is causing an even deeper metamorphosis of the spectacle. The central question is whether it will transform its very semiotic nature. Actors replaced by their virtual avatars, immersive projection scenographies, reception through sensory devices… colonize scenics shows that will be analyzed here. The transformation is so radical that, for the first time in twenty-five centuries, the end of the Representation mode is proposed, which would be replaced by the Simulation mode
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