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https://hdl.handle.net/2183/49229 VR-ADAPT: A Virtual Reality Environment for Skill Development in New Wheelchair Users with Spinal Cord Injuries
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Cordero, Diego
Grande, Rubén
Herrera, Vanesa
Jiménez, Mario
Albusac, Javier
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Cordero, D., Grande, R., Tirado, V. H., Jiménez, M., & Albusac, J. (2026). VR-ADAPT: A Virtual Reality Environment for Skill Development in New Wheelchair Users with Spinal Cord Injuries. In Proceedings XoveTIC 2025: Impulsando el talento científico (pp. 287-294). Servizo de Publicacións UDC. https://doi.org/10.17979/spu.23.c47
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Abstract
[Abstract] Annually, hundreds of thousands of individuals worldwide experience mobility-limiting injuries that compromise not only their walking ability but frequently the functionality of their upper extremities as well. Such injuries constitute a profound life transformation, necessitating an intensive period of learning and adjustment to new physical realities. We introduce VR-ADAPT, a novel virtual reality platform conceived to support this critical transition toward greater independence. The system comprises three integrated components: an advanced electric wheelchair operation simulator, immersive digital recreations of home and professional environments, and a suite of therapeutic serious games embedded within these spaces. Through gamification strategies, users can safely acquire and refine the competencies needed to navigate their everyday environments with confidence. A comprehensive kinematic capture and analysis module continuously records detailed performance metrics throughout training sessions, furnishing rehabilitation professionals with objective, quantifiable data to track patient advancement. This evidence-based approach enables more precise therapy customization and improved clinical outcomes.
Description
Presentado en: VIII Congreso Xove TIC: impulsando el talento científico. Octubre, 2025, A Coruña.
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Attribution-NonCommercial-NoDerivatives 4.0 International


