The influence of brain activity on the interactive process through biofeedback mechanisms in virtual reality environments

UDC.coleccionInvestigaciónes_ES
UDC.conferenceTitleIV Congreso XoveTIC 2021es_ES
UDC.departamentoFisioterapia, Medicina e Ciencias Biomédicases_ES
UDC.grupoInvTecnoloxía Aplicada á Investigación en Ocupación, Igualdade e Saúde (TALIONIS)es_ES
UDC.journalTitleEngineering Proceedingses_ES
UDC.volume7es_ES
dc.contributor.authorCosta, Rita
dc.contributor.authorGomes, Paulo Veloso
dc.contributor.authorCorreia, António Carlos
dc.contributor.authorMarques, António
dc.contributor.authorPereira, Javier
dc.date.accessioned2021-11-26T11:29:13Z
dc.date.available2021-11-26T11:29:13Z
dc.date.issued2021-10-07
dc.descriptionProceeding paperes_ES
dc.description.abstract[Abstract] This work focuses on the development of a software link interface tool between the Looxid Link Device coupled to the HTC Vive Pro VR HeadSets and the Unity platform, to generate real-time interactivity in virtual reality applications. The software incorporates a dynamic and parameterizable algorithm to be used as a core-engine in the real-time Biofeedback process, recognizing the values of the biological signals registered in each of the EEG channels of the Looxid Link device. The values of EEG frequencies detected in real time can be used to generate elements of interactivity, with different frequencies and intensities.es_ES
dc.identifier.citationCosta R, Veloso Gomes P, Correia A, Marques A, Pereira J. The influence of brain activity on the interactive process through biofeedback mechanisms in virtual reality environments. Eng Proc. 2021;7(1):15.es_ES
dc.identifier.doi10.3390/engproc2021007015
dc.identifier.issn2673-4591
dc.identifier.urihttp://hdl.handle.net/2183/28962
dc.language.isoenges_ES
dc.publisherMDPIes_ES
dc.relation.urihttps://doi.org/10.3390/engproc2021007015es_ES
dc.rightsCreative Commons Attribution 4.0 International License (CC-BY 4.0)es_ES
dc.rights.accessRightsopen accesses_ES
dc.rights.urihttp://creativecommons.org/licenses/by/4.0/*
dc.subjectBiofeedbackes_ES
dc.subjectImmersive environmentses_ES
dc.subjectElectroencephalographyes_ES
dc.subjectVirtual realityes_ES
dc.titleThe influence of brain activity on the interactive process through biofeedback mechanisms in virtual reality environmentses_ES
dc.typeconference outputes_ES
dspace.entity.typePublication
relation.isAuthorOfPublicationa435b1b6-22a7-49e2-a5bd-854ebe0ac947
relation.isAuthorOfPublication.latestForDiscoverya435b1b6-22a7-49e2-a5bd-854ebe0ac947

Files

Original bundle

Now showing 1 - 1 of 1
Loading...
Thumbnail Image
Name:
Costa_Influence.pdf
Size:
192.88 KB
Format:
Adobe Portable Document Format
Description: