Álvarez Fernández, Héctor2026-09-042026-09-042025Fernandez, H. A. (2026). Adaptation of Driving Videogames for People with Physical Disabilities. In Proceedings XoveTIC 2025: Impulsando el talento científico (pp. 383-390). Servizo de Publicacións UDC. https://doi.org/10.17979/spu.23.c59978-84-9749-925-5https://hdl.handle.net/2183/49167Presentado en: VIII Congreso Xove TIC: impulsando el talento científico. Octubre, 2025, A Coruña.[Abstract]: Video games can serve as highly beneficial forms of therapy and exercise for people with disabilities, yet they are often inaccessible due to their control schemes. In particular, driving games offer experiences that cannot be replicated in real life, but the steering wheels, gamepads or keyboards typically used are not usable by individuals with very limited mobility. This paper examines the accessibility challenges faced by such users when using both specialized and generic hardware and software—including an analysis of the games themselves and the existing assistive solutions. Based on this analysis, a solution is designed and proposed that relies exclusively on the mouse, without support from other devices or third parties.engAttribution-NonCommercial-NoDerivatives 4.0 Internationalhttp://creativecommons.org/licenses/by-nc-nd/4.0/Game accessibilityPhysical disabilitiesDriving video gamesHuman-Computer Interaction (HCI)Adaptation of Driving Videogames for People with Physical Disabilitiesconference outputopen access10.17979/spu.23.c59