Tedim, MartaAraújo, GilVilaça, AdélioCoelho, LuísMagalhães, Renato2026-09-172026-09-172025Tedim, M., Araújo, G., Vilaça, A., Coelho, L., & Magalhães, R. (2026). Mixed Reality Game-Based Simulator for Arthroscopy Skills Training. In Proceedings XoveTIC 2025: Impulsando el talento científico (pp. 153-160). Servizo de Publicacións UDC. https://doi.org/10.17979/spu.23.c30978-84-9749-925-5https://hdl.handle.net/2183/49301Presentado en: VIII Congreso Xove TIC: impulsando el talento científico. Octubre, 2025, A Coruña.[Abstract] The acquisition of arthroscopic surgical skills remains a significant educational challenge due to the technical complexity and limited accessibility of traditional training methods, which often entail high costs, ethical concerns, and low interactivity. This study presents a Mixed Reality (MR) game-based simulator, developed in Unity for the Meta Quest 3, aimed at enhancing arthroscopy training. The core task involves navigating a virtual maze using simulated surgical instruments, replicating the visuomotor coordination required in real procedures. A study with ten participants assessed usability, engagement, and perceived workload. Results indicated high satisfaction with the intuitive interaction, reinforcing the simulator’s potential as an effective and accessible training solution.engAttribution-NonCommercial-NoDerivatives 4.0 Internationalhttp://creativecommons.org/licenses/by-nc-nd/4.0/Mixed realityArthroscopy trainingSurgical skills acquisitionVirtual reality simulationGamificationMixed Reality Game-Based Simulator for Arthroscopy Skills Trainingconference outputopen access10.17979/spu.23.c30