Fernández-Garrido, IagoMiranda-Duro, María del CarmenLagos Rodríguez, MGómez, ÁngelConcheiro-Moscoso, PatriciaGroba, Betania2025-02-072025-02-072024http://hdl.handle.net/2183/41109The recent advances in virtual reality allow for the creation of highly realistic and immersive environments. The purpose of this project is to develop a virtual reality application tailored for older adults and people with intellectual disabilities to work on various physical and cognitive aspects through gamification. This tool features seven activities with adjustable difficulty levels and accessibility options, providing users with an engaging and personalized experience to enhance cognitive, physical abilities, and mental agility.engAtribución 4.0http://creativecommons.org/licenses/by/4.0Cognitive stimulationHealthcareActive agingVirtual Reality (VR)ATENDIS-VR: Virtual Reality Application Adapted for Older Adults and Individuals with Intellectual Disabilitiesconference outputopen access