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http://hdl.handle.net/2183/31217 Diseño e implementación de una aplicación de gestión de partidas de pádel empleando tecnologías Java
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Asensio Vázquez, Iván
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Enxeñaría informática, Grao en
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Abstract
[Resumen] Con el paso del tiempo, la tecnología está más presente en cualquier lugar, produciendo que casi todos los ambientes tengan que estar adaptados a las nuevas generaciones. La tecnología nos facilita las tareas y mejora nuestro rendimiento.
Este trabajo consiste en el desarrollo de una aplicación web para la gestión de partidas de pádel siguiendo las fases estipuladas de planificación, análisis, diseño, implementación y pruebas.
Los lenguajes a utilizar serán Java, JavaScript, HTML y CSS. Para el desarrollo de la aplicación,
se usarán frameworks y librerías actuales como Spring, JPA, Bootstrap y React.
La metodología a utilizar será SCRUM basada en iteraciones. En cada iteración se realizan
varias funcionalidades, produciendo que al final de cada iteración, se obtenga un producto
entregable.
[Abstract] With the passage of time, technology is more present in any place, producing that almost all environments have to be adapted to the new generations. Technology makes our tasks easier and improves our performance. This work consists of the development of an padel game management application, following stipulated phases of planning, analysis, design, implementation and testing . The languages used will be Java, JavaScript, HTML and CSS. For the development of the application, current frameworks and libraries will be used such as Spring, JPA, Bootstrap and React will be used. The methodology used will be SCRUM based on iterations. In each iteration, several functionalities are carried out, producing that at the end of each iteration, a derivable product is obtained.
[Abstract] With the passage of time, technology is more present in any place, producing that almost all environments have to be adapted to the new generations. Technology makes our tasks easier and improves our performance. This work consists of the development of an padel game management application, following stipulated phases of planning, analysis, design, implementation and testing . The languages used will be Java, JavaScript, HTML and CSS. For the development of the application, current frameworks and libraries will be used such as Spring, JPA, Bootstrap and React will be used. The methodology used will be SCRUM based on iterations. In each iteration, several functionalities are carried out, producing that at the end of each iteration, a derivable product is obtained.
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