Development of Video Games for Therapeutic Purposes

UDC.coleccionPublicacións UDCes_ES
UDC.endPage334es_ES
UDC.startPage331es_ES
dc.contributor.authorParga González, Adrián
dc.contributor.authorRodríguez Alvarado, Francisco Javier
dc.contributor.authorMartínez Díaz, Raúl
dc.contributor.authorDe Santos Dorrego, Paula
dc.date.accessioned2025-02-06T17:22:45Z
dc.date.available2025-02-06T17:22:45Z
dc.date.issued2024
dc.description.abstract"In order to bring technology closer to care centers for people with disabilities, a variety of interactive experiences have been designed, such as an animated 2D interactive story and a puzzle video game for cognitive stimulation, as well as several 3D models and animations. These applications were designed with the therapeutic goal of stimulating and enhancing different abilities in people with disabilities, focusing on upper limb mobility, attention, and sequencing of daily life activities. These applications were developed using different technologies such as Unity, AutoDesk Maya, Davinci Resolve, and Clip Studio, which not only helped create the games but also enriched them with customized video and audio for accessibility."es_ES
dc.identifier.urihttp://hdl.handle.net/2183/41095
dc.language.isoenges_ES
dc.relation.urihttps://doi.org/10.17979/spudc.9788497498913.46
dc.rightsAtribución 4.0es_ES
dc.rights.accessRightsopen accesses_ES
dc.rights.urihttp://creativecommons.org/licenses/by/4.0/*
dc.subjectClip Studioes_ES
dc.subjectDavinci Resolvees_ES
dc.subjectAutoDesk Mayaes_ES
dc.subjectVideo gameses_ES
dc.subjectUnityes_ES
dc.titleDevelopment of Video Games for Therapeutic Purposeses_ES
dc.typeconference outputes_ES
dspace.entity.typePublication

Files

Original bundle

Now showing 1 - 1 of 1
Loading...
Thumbnail Image
Name:
XoveTIC_2024_proceedings_Parte46.pdf
Size:
294.95 KB
Format:
Adobe Portable Document Format
Description: