Real-time classification of handball game situations

UDC.coleccionInvestigaciónes_ES
UDC.conferenceTitleICTAI 2022es_ES
UDC.departamentoEnxeñaría de Computadoreses_ES
UDC.departamentoCiencias da Computación e Tecnoloxías da Informaciónes_ES
UDC.endPage691es_ES
UDC.grupoInvGrupo de Arquitectura de Computadores (GAC)es_ES
UDC.grupoInvLaboratorio de Investigación e Desenvolvemento en Intelixencia Artificial (LIDIA)es_ES
UDC.startPage686es_ES
UDC.volume2022es_ES
dc.contributor.authorCabado, Bruno
dc.contributor.authorGuijarro-Berdiñas, Bertha
dc.contributor.authorPadrón, Emilio J.
dc.date.accessioned2024-10-31T13:10:48Z
dc.date.available2024-10-31T13:10:48Z
dc.date.issued2022
dc.descriptionPresented at: 34th IEEE International Conference on Tools with Artificial Intelligence, ICTAI 2022, Virtual, Online, 31 October 2022 through 2 November 2022es_ES
dc.descriptionThis version of the article has been accepted for publication, after peer review. Personal use of this material is permitted. Permission from IEEE must be obtained for all other uses, in any current or future media, including reprinting/republishing this material for advertising or promotional purposes, creating new collective works, for resale or redistribution to servers or lists, or reuse of any copyrighted component of this work in other works. The Version of Record is available online at: https://doi.org/10.1109/ICTAI56018.2022.00106es_ES
dc.description.abstract[Abstract]: During the broadcast of sporting events, certain situations such as a penalty or a time-out occur, for which a specific action is required. In traditional broadcasting, many people are implied in making decisions based on what is happening at any given moment. To broadcast quality and entirely automatically matches it is necessary to be able to classify the important situations and then make decisions based on them. This paper presents a solution based on deep learning which is able to classify the main states of a handball match. The generated model has been trained using 127,600 images of 13 local team matches. On a test set of 118,129 images of other 7 matches, it is able to classify these situations with an accuracy of 98.6% in only 4 milliseconds, allowing to analyze the state of the game in real time. The full pipeline takes only 34.04 milliseconds using GPU acceleration, processing more than 25 frames per seconds.es_ES
dc.description.sponsorshipThis work was supported in part by Spanish Agencia Estatal de Investigación (PID2019-109238GB-C2/AEI/ 10.13039/501100011033 and PID2019-104184RBI00/AEI/10.13039/501100011033) and the Xunta de Galicia (ED431C 2018/34, ED431C 2021/30 and ED431F 2021/11). Bruno Cabado wish to thanks the Axencia Galega de Innovación the grant received through its Industrial Doctorate program (23/IN606D/2021/2612054). CITIC is funded by Xunta de Galicia (ED431G 2019/01) and ERDF funds.es_ES
dc.description.sponsorshipXunta de Galicia; ED431C 2018/34es_ES
dc.description.sponsorshipXunta de Galicia; ED431C 2021/30es_ES
dc.description.sponsorshipXunta de Galicia; ED431F 2021/11es_ES
dc.description.sponsorshipXunta de Galicia; IN606D/2021/2612054es_ES
dc.description.sponsorshipXunta de Galicia; ED431G 2019/01es_ES
dc.identifier.citationB. Cabado, B. Guijarro-Berdiñas and E. J. Padrón, "Real-time classification of handball game situations," 2022 IEEE 34th International Conference on Tools with Artificial Intelligence (ICTAI), Macao, China, 2022, pp. 686-691, doi: 10.1109/ICTAI56018.2022.00106es_ES
dc.identifier.doi10.1109/ICTAI56018.2022.00106
dc.identifier.issn1082-3409
dc.identifier.urihttp://hdl.handle.net/2183/39908
dc.language.isoenges_ES
dc.publisherIEEEes_ES
dc.relation.projectIDinfo:eu-repo/grantAgreement/AEI/Plan Estatal de Investigación Científica y Técnica y de Innovación 2017-2020/PID2019-109238GB-C21/ES/SISTEMAS DE RECOMENDACION EXPLICABLESes_ES
dc.relation.projectIDinfo:eu-repo/grantAgreement/AEI/Plan Estatal de Investigación Científica y Técnica y de Innovación 2017-2020/PID2019-109238GB-C22/ES/APRENDIZAJE AUTOMATICO ESCALABLE Y EXPLICABLEes_ES
dc.relation.projectIDinfo:eu-repo/grantAgreement/AEI/Plan Estatal de Investigación Científica y Técnica y de Innovación 2017-2020/PID2019-104184RB-I00/ES/DESAFÍOS ACTUALES EN HPC: ARQUITECTURAS, SOFTWARE Y APLICACIONESes_ES
dc.relation.urihttps://doi.org/10.1109/ICTAI56018.2022.00106es_ES
dc.rights© 2022 IEEE.es_ES
dc.rights.accessRightsopen accesses_ES
dc.subjectImage classificationes_ES
dc.subjectMachine learninges_ES
dc.subjectReal timees_ES
dc.subjectSports event broadcastinges_ES
dc.subjectSynthetic imageses_ES
dc.titleReal-time classification of handball game situationses_ES
dc.typeconference outputes_ES
dspace.entity.typePublication
relation.isAuthorOfPublicationd839396d-454e-4ccd-9322-d3e89a876865
relation.isAuthorOfPublicationbdccb1db-e727-4b63-b2ca-1941cc096c00
relation.isAuthorOfPublication.latestForDiscoveryd839396d-454e-4ccd-9322-d3e89a876865

Files

Original bundle

Now showing 1 - 1 of 1
Loading...
Thumbnail Image
Name:
GuijarroBerdinas_Berta_2022_Real_time_classification_of_handball_game_situations.pdf
Size:
7.87 MB
Format:
Adobe Portable Document Format
Description:
Versión aceptada