Nonlinearly Weighted First-order Regression for Denoising Monte Carlo Renderings

UDC.coleccionInvestigaciónes_ES
UDC.departamentoCiencias da Computación e Tecnoloxías da Informaciónes_ES
UDC.endPage117es_ES
UDC.grupoInvComputer Graphics & Visual Computing (XLab)es_ES
UDC.institutoCentroCITIC - Centro de Investigación de Tecnoloxías da Información e da Comunicaciónes_ES
UDC.issue4es_ES
UDC.journalTitleComputer Graphics Forumes_ES
UDC.startPage107es_ES
UDC.volume35es_ES
dc.contributor.authorBitterli, Benedikt
dc.contributor.authorRousselle, Fabrice
dc.contributor.authorMoon, Bochang
dc.contributor.authorIglesias-Guitian, Jose A.
dc.contributor.authorAdler, David
dc.contributor.authorMitchell, Kenny
dc.contributor.authorJarosz, Wojciech
dc.contributor.authorNovák, Jan
dc.date.accessioned2025-05-06T12:29:54Z
dc.date.available2025-05-06T12:29:54Z
dc.date.issued2016-07-27
dc.descriptionThis is the peer reviewed version of the article, which has been published in final form at Computer Graphics Forum. This article may be used for non-commercial purposes in accordance with Wiley Terms and Conditions for Use of Self-Archived Versions. This article may not be enhanced, enriched or otherwise transformed into a derivative work, without express permission from Wiley or by statutory rights under applicable legislation. Copyright notices must not be removed, obscured or modified. The article must be linked to Wiley’s version of record on Wiley Online Library and any embedding, framing or otherwise making available the article or pages thereof by third parties from platforms, services and websites other than Wiley Online Library must be prohibitedes_ES
dc.description.abstract[Abstract]: We address the problem of denoising Monte Carlo renderings by studying existing approaches and proposing a new algorithm that yields state-of-the-art performance on a wide range of scenes. We analyze existing approaches from a theoretical and empirical point of view, relating the strengths and limitations of their corresponding components with an emphasis on production requirements. The observations of our analysis instruct the design of our new filter that offers high-quality results and stable performance. A key observation of our analysis is that using auxiliary buffers (normal, albedo, etc.) to compute the regression weights greatly improves the robustness of zero-order models, but can be detrimental to first-order models. Consequently, our filter performs a first-order regression leveraging a rich set of auxiliary buffers only when fitting the data, and, unlike recent works, considers the pixel color alone when computing the regression weights. We further improve the quality of our output by using a collaborative denoising scheme. Lastly, we introduce a general mean squared error estimator, which can handle the collaborative nature of our filter and its nonlinear weights, to automatically set the bandwidth of our regression kerneles_ES
dc.description.sponsorshipWe thank the following blendswap.com artists: thecali (Car and Spaceship), MrChimp2313 (House), UP3D (Lamp), SlykDrako (Bedroom), nacimus (Bathroom), Delatronic (Dragon), Wig42 (Horse Room, Dining Room, Red Room, Staircase), Jay-Artist (Living Room), and NickWoelk (Shaving Kit). We also thank Cem Yuksel (Curly Hair), Alvaro Luna Bautista and Joel Anderson (Museum), Guillermo M. Leal Llaguno (San Miguel), Chris Harvey (Dinosaur), Chris Scoville (Sheep), and Maurizio Nitti (Robot). The Bunny Cloud comes from the OpenVDB website, and the geometry in the Fog scene from Minecraft. We thank Susan Harden for shepherding the internal approval process. This project was supported in part by Innovate UK (project #101858)es_ES
dc.description.sponsorshipUK Research and Innovation; 101858es_ES
dc.identifier.citationB. Bitterli et al., «Nonlinearly Weighted First-order Regression for Denoising Monte Carlo Renderings», Computer Graphics Forum, vol. 35, n.o 4, pp. 107-117, jul. 2016, doi: 10.1111/cgf.12954es_ES
dc.identifier.issn0167-7055
dc.identifier.issn1467-8659
dc.identifier.urihttp://hdl.handle.net/2183/41915
dc.language.isoenges_ES
dc.publisherJohn Wiley & Sonses_ES
dc.relation.urihttps://doi.org/10.1111/cgf.12954es_ES
dc.rights© 2016 The Author(s) This is the author’s version of the work. It is posted here for your personal use, not for redistribution.es_ES
dc.rights.accessRightsopen accesses_ES
dc.subjectColor computer graphicses_ES
dc.subjectComputer graphicses_ES
dc.subjectMean square errores_ES
dc.subjectMonte Carlo methodses_ES
dc.subjectQuality controles_ES
dc.subjectRegression analysises_ES
dc.subjectThree dimensional computer graphicses_ES
dc.subjectVideo signal processinges_ES
dc.titleNonlinearly Weighted First-order Regression for Denoising Monte Carlo Renderingses_ES
dc.typejournal articlees_ES
dc.type.hasVersionAMes_ES
dspace.entity.typePublication
relation.isAuthorOfPublication2baabfcd-ac55-477b-a5db-4f31be84703f
relation.isAuthorOfPublication.latestForDiscovery2baabfcd-ac55-477b-a5db-4f31be84703f

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