Nonlinearly Weighted First-order Regression for Denoising Monte Carlo Renderings
| UDC.coleccion | Investigación | es_ES |
| UDC.departamento | Ciencias da Computación e Tecnoloxías da Información | es_ES |
| UDC.endPage | 117 | es_ES |
| UDC.grupoInv | Computer Graphics & Visual Computing (XLab) | es_ES |
| UDC.institutoCentro | CITIC - Centro de Investigación de Tecnoloxías da Información e da Comunicación | es_ES |
| UDC.issue | 4 | es_ES |
| UDC.journalTitle | Computer Graphics Forum | es_ES |
| UDC.startPage | 107 | es_ES |
| UDC.volume | 35 | es_ES |
| dc.contributor.author | Bitterli, Benedikt | |
| dc.contributor.author | Rousselle, Fabrice | |
| dc.contributor.author | Moon, Bochang | |
| dc.contributor.author | Iglesias-Guitian, Jose A. | |
| dc.contributor.author | Adler, David | |
| dc.contributor.author | Mitchell, Kenny | |
| dc.contributor.author | Jarosz, Wojciech | |
| dc.contributor.author | Novák, Jan | |
| dc.date.accessioned | 2025-05-06T12:29:54Z | |
| dc.date.available | 2025-05-06T12:29:54Z | |
| dc.date.issued | 2016-07-27 | |
| dc.description | This is the peer reviewed version of the article, which has been published in final form at Computer Graphics Forum. This article may be used for non-commercial purposes in accordance with Wiley Terms and Conditions for Use of Self-Archived Versions. This article may not be enhanced, enriched or otherwise transformed into a derivative work, without express permission from Wiley or by statutory rights under applicable legislation. Copyright notices must not be removed, obscured or modified. The article must be linked to Wiley’s version of record on Wiley Online Library and any embedding, framing or otherwise making available the article or pages thereof by third parties from platforms, services and websites other than Wiley Online Library must be prohibited | es_ES |
| dc.description.abstract | [Abstract]: We address the problem of denoising Monte Carlo renderings by studying existing approaches and proposing a new algorithm that yields state-of-the-art performance on a wide range of scenes. We analyze existing approaches from a theoretical and empirical point of view, relating the strengths and limitations of their corresponding components with an emphasis on production requirements. The observations of our analysis instruct the design of our new filter that offers high-quality results and stable performance. A key observation of our analysis is that using auxiliary buffers (normal, albedo, etc.) to compute the regression weights greatly improves the robustness of zero-order models, but can be detrimental to first-order models. Consequently, our filter performs a first-order regression leveraging a rich set of auxiliary buffers only when fitting the data, and, unlike recent works, considers the pixel color alone when computing the regression weights. We further improve the quality of our output by using a collaborative denoising scheme. Lastly, we introduce a general mean squared error estimator, which can handle the collaborative nature of our filter and its nonlinear weights, to automatically set the bandwidth of our regression kernel | es_ES |
| dc.description.sponsorship | We thank the following blendswap.com artists: thecali (Car and Spaceship), MrChimp2313 (House), UP3D (Lamp), SlykDrako (Bedroom), nacimus (Bathroom), Delatronic (Dragon), Wig42 (Horse Room, Dining Room, Red Room, Staircase), Jay-Artist (Living Room), and NickWoelk (Shaving Kit). We also thank Cem Yuksel (Curly Hair), Alvaro Luna Bautista and Joel Anderson (Museum), Guillermo M. Leal Llaguno (San Miguel), Chris Harvey (Dinosaur), Chris Scoville (Sheep), and Maurizio Nitti (Robot). The Bunny Cloud comes from the OpenVDB website, and the geometry in the Fog scene from Minecraft. We thank Susan Harden for shepherding the internal approval process. This project was supported in part by Innovate UK (project #101858) | es_ES |
| dc.description.sponsorship | UK Research and Innovation; 101858 | es_ES |
| dc.identifier.citation | B. Bitterli et al., «Nonlinearly Weighted First-order Regression for Denoising Monte Carlo Renderings», Computer Graphics Forum, vol. 35, n.o 4, pp. 107-117, jul. 2016, doi: 10.1111/cgf.12954 | es_ES |
| dc.identifier.issn | 0167-7055 | |
| dc.identifier.issn | 1467-8659 | |
| dc.identifier.uri | http://hdl.handle.net/2183/41915 | |
| dc.language.iso | eng | es_ES |
| dc.publisher | John Wiley & Sons | es_ES |
| dc.relation.uri | https://doi.org/10.1111/cgf.12954 | es_ES |
| dc.rights | © 2016 The Author(s) This is the author’s version of the work. It is posted here for your personal use, not for redistribution. | es_ES |
| dc.rights.accessRights | open access | es_ES |
| dc.subject | Color computer graphics | es_ES |
| dc.subject | Computer graphics | es_ES |
| dc.subject | Mean square error | es_ES |
| dc.subject | Monte Carlo methods | es_ES |
| dc.subject | Quality control | es_ES |
| dc.subject | Regression analysis | es_ES |
| dc.subject | Three dimensional computer graphics | es_ES |
| dc.subject | Video signal processing | es_ES |
| dc.title | Nonlinearly Weighted First-order Regression for Denoising Monte Carlo Renderings | es_ES |
| dc.type | journal article | es_ES |
| dc.type.hasVersion | AM | es_ES |
| dspace.entity.type | Publication | |
| relation.isAuthorOfPublication | 2baabfcd-ac55-477b-a5db-4f31be84703f | |
| relation.isAuthorOfPublication.latestForDiscovery | 2baabfcd-ac55-477b-a5db-4f31be84703f |
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