Mixed Reality Game-Based Simulator for Arthroscopy Skills Training

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Tedim, Marta
Araújo, Gil
Vilaça, Adélio
Coelho, Luís
Magalhães, Renato

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Bibliographic citation

Tedim, M., Araújo, G., Vilaça, A., Coelho, L., & Magalhães, R. (2026). Mixed Reality Game-Based Simulator for Arthroscopy Skills Training. In Proceedings XoveTIC 2025: Impulsando el talento científico (pp. 153-160). Servizo de Publicacións UDC. https://doi.org/10.17979/spu.23.c30

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Abstract

[Abstract] The acquisition of arthroscopic surgical skills remains a significant educational challenge due to the technical complexity and limited accessibility of traditional training methods, which often entail high costs, ethical concerns, and low interactivity. This study presents a Mixed Reality (MR) game-based simulator, developed in Unity for the Meta Quest 3, aimed at enhancing arthroscopy training. The core task involves navigating a virtual maze using simulated surgical instruments, replicating the visuomotor coordination required in real procedures. A study with ten participants assessed usability, engagement, and perceived workload. Results indicated high satisfaction with the intuitive interaction, reinforcing the simulator’s potential as an effective and accessible training solution.

Description

Presentado en: VIII Congreso Xove TIC: impulsando el talento científico. Octubre, 2025, A Coruña.

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Attribution-NonCommercial-NoDerivatives 4.0 International
Attribution-NonCommercial-NoDerivatives 4.0 International

Except where otherwise noted, this item's license is described as Attribution-NonCommercial-NoDerivatives 4.0 International