O paradoxo dos videoxogos
| UDC.coleccion | Investigación | es_ES |
| UDC.departamento | Fisioterapia, Medicina e Ciencias Biomédicas | es_ES |
| UDC.endPage | 16 | es_ES |
| UDC.grupoInv | Neurociencia e Control Motor (NEUROcom) | es_ES |
| UDC.journalTitle | Revista Galega de Educación | es_ES |
| UDC.startPage | 14 | es_ES |
| UDC.volume | 68 | es_ES |
| dc.contributor.author | Mariño Alfonso, Xurxo | |
| dc.date.accessioned | 2024-06-28T06:51:00Z | |
| dc.date.embargoEndDate | 9999-12-31 | es_ES |
| dc.date.embargoLift | 9999-12-31 | |
| dc.date.issued | 2017 | |
| dc.identifier.citation | Mariño, X. (2017). O paradoxo dos videoxogos. Revista Galega de Educación,68, 14-16. https://rge.gal/wp-content/uploads/2020/05/68-revista-galega-de-educacion.pdf | es_ES |
| dc.identifier.issn | 1132-8932 | |
| dc.identifier.uri | http://hdl.handle.net/2183/37529 | |
| dc.language.iso | glg | es_ES |
| dc.publisher | Nova Escola galega | es_ES |
| dc.relation.uri | https://rge.gal/wp-content/uploads/2020/05/68-revista-galega-de-educacion.pdf | es_ES |
| dc.rights.accessRights | embargoed access | es_ES |
| dc.title | O paradoxo dos videoxogos | es_ES |
| dc.type | journal article | es_ES |
| dspace.entity.type | Publication | |
| relation.isAuthorOfPublication | 6b2a1480-b6ca-4f72-9281-eebb4ea521e9 | |
| relation.isAuthorOfPublication.latestForDiscovery | 6b2a1480-b6ca-4f72-9281-eebb4ea521e9 |
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