EGAR: Environment Generator for Agent-Based Research

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Rodríguez-Arias, A., Sánchez-Maroño, N., Guijarro-Berdiñas, B. (2025). EGAR: Environment Generator for Agent-Based Research. In: Mathieu, P., De la Prieta, F. (eds) Advances in Practical Applications of Agents, Multi-Agent Systems, and Digital Twins: The PAAMS Collection. PAAMS 2024. Lecture Notes in Computer Science(), vol 15157. Springer, Cham. https://doi.org/10.1007/978-3-031-70415-4_19

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[Abstract]: Agent-based modeling (ABM) allows the representation of real-world phenomena using agents, a virtual environment, and interactions between them. It has become one of the most important tools for studying complex phenomena in social sciences. The correct placement of agents, locations, structures, and objects in the virtual environment, e.g. a city, is important in the development of an ABM in order to increase the realism and accuracy of the simulations. Unity is a game engine that allows the development of ABM with the advantage of greatly optimizing the management of resources compared to other alternatives, making it possible to reduce simulation time or handle more complex models. In this work, a tool is proposed that allows the generation of a more precise virtual environment for the development of ABM in Unity. The tool developed facilitates the visualization and distribution of agents and the creation of networks between them. It provides a way to explore and understand the social and spatial processes taking place in the simulated environment. By combining ABM, GIS data, and visualization tools in virtual environments, researchers have a robust framework for tackling complex modeling problems. For example, in social sciences, this integrated approach allows the exploration of hypothetical scenarios, the evaluation of intervention strategies, and a better understanding of networks of influence. Two real-world problems, the spread of a virus and the implementation of a new urban plan based on superblocks, are presented to illustrate this tool.

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Presented in the following conference: PAAMS 2024: 22nd International Conference on Advances in Practical Applications of Agents, Multi-Agent Systems, and Digital Twins, Salamanca, Spain, June 26–28, 2024.
This version of the conference paper has been accepted for publication, after peer review; it is not the Version of Record and does not reflect post-acceptance improvements, or any corrections. The Version of Record is available online at: https://doi.org/10.1007/978-3-031-70415-4_19

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© 2025 The Author(s), under exclusive license to Springer Nature Switzerland AG. This version is subject to Springer Nature’s AM terms of use - https://www.springernature.com/gp/open-research/policies/accepted-manuscript-terms