A Collaborative Augmented Reality Application for Training and Assistance during Shipbuilding Assembly Processes

UDC.coleccionInvestigaciónes_ES
UDC.conferenceTitle3rd XoveTIC Conference; A Coruña, Spain; 8–9 October 2020es_ES
UDC.departamentoEnxeñaría de Computadoreses_ES
UDC.grupoInvGrupo de Tecnoloxía Electrónica e Comunicacións (GTEC)es_ES
UDC.issue1es_ES
UDC.journalTitleProceedingses_ES
UDC.startPage4es_ES
UDC.volume54es_ES
dc.contributor.authorVidal-Balea, Aida
dc.contributor.authorBlanco, Óscar
dc.contributor.authorFraga-Lamas, Paula
dc.contributor.authorVilar-Montesinos, Miguel A.
dc.contributor.authorFernández-Caramés, Tiago M.
dc.date.accessioned2020-10-21T17:13:51Z
dc.date.available2020-10-21T17:13:51Z
dc.date.issued2020-08-18
dc.description.abstract[Abstract] This paper presents the development of a novel Microsoft HoloLens collaborative application that allows shipyard operators to interact with a virtual clutch during its assembly in a real Turbine workshop. Such an Augmented Reality (AR) experience acts as a virtual guide while assembling different parts of a ship. In particular, the proposed application allows operators to position the clutch on a real environment and interact with it. The application also provides information about the documentation of each part of the clutch, showing its blueprints and physical measurements. The proposed AR application enables collaborative AR experiences, allowing users to visualize the same content and animations at the same time and interact simultaneously with 3D objects from multiple devices. Furthermore, the application is integrated with an Industrial Internet of Things (IIoT) framework, resulting on an AR-IIoT application that is able to receive and display real-time sensor data on information panels, as well as to trigger actions through actuators by making use of virtual user interfaces.es_ES
dc.description.sponsorshipXunta de Galicia; IN853B-2018/02es_ES
dc.identifier.citationVidal-Balea, A.; Blanco-Novoa, O.; Fraga-Lamas, P.; Vilar-Montesinos, M.; Fernández-Caramés, T.M. A Collaborative Augmented Reality Application for Training and Assistance during Shipbuilding Assembly Processes. Proceedings 2020, 54, 4.es_ES
dc.identifier.doi10.3390/proceedings2020054004
dc.identifier.issn2504-3900
dc.identifier.urihttp://hdl.handle.net/2183/26497
dc.language.isoenges_ES
dc.publisherMDPI AGes_ES
dc.relation.urihttps://doi.org/10.3390/proceedings2020054004es_ES
dc.rightsAtribución 4.0 Internacional (CC BY)es_ES
dc.rights.accessRightsopen accesses_ES
dc.rights.urihttps://creativecommons.org/licenses/by/4.0/*
dc.subjectIndustry 4.0es_ES
dc.subjectAugmented realityes_ES
dc.subjectIndustrial augmented realityes_ES
dc.subjectInternet of thingses_ES
dc.subjectTraininges_ES
dc.subjectCollaborative applicationes_ES
dc.titleA Collaborative Augmented Reality Application for Training and Assistance during Shipbuilding Assembly Processeses_ES
dc.typeconference outputes_ES
dspace.entity.typePublication
relation.isAuthorOfPublication44f0a9cb-1f7a-4b62-8e02-4129b587f12f
relation.isAuthorOfPublicationcaa923d2-cf88-405e-9025-759d06cf3799
relation.isAuthorOfPublication79dbfabd-7261-41ff-9667-2f774d5f341e
relation.isAuthorOfPublication.latestForDiscovery44f0a9cb-1f7a-4b62-8e02-4129b587f12f

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