Governments, Users, and Virtual Worlds: Institutional Strategies in the Age of Big Data and IA

UDC.coleccionInvestigación
UDC.departamentoEmpresa
UDC.grupoInvInvestigación en Marketing Aplicado (iMARKA)
UDC.issue12
UDC.journalTitleSocial Sciences
UDC.startPage679
UDC.volume14
dc.contributor.authorCrespo Pereira, Verónica
dc.contributor.authorMiranda-Galbe, Jorge
dc.date.accessioned2026-02-19T17:52:33Z
dc.date.available2026-02-19T17:52:33Z
dc.date.issued2025
dc.description.abstract[Abstract] In recent years, several countries have introduced strategic plans aimed at promoting metaverse ecosystems. While these initiatives highlight the metaverse as both a technological frontier and a policy priority, the underlying rationales and metaverse approaches remain insufficiently understood. This gap raises the need to critically examine why governments are investing in the metaverse ecosystem and how metaverse is being approached as an innovative platform for digital public services and businesses. An inductive and deductive content analysis was conducted on various regional, national and supranational metaverse strategic plans (n = 7). Virtual worlds can be understood as persistent, immersive, and interactive digital environments that integrate 3D visualisation, simulation, and real-time data to support activities across social and economic domains. The findings indicate that the metaverse is a virtual space shaped by the dual imperative of addressing societal needs—such as public service delivery and stakeholder engagement—and fostering business opportunities within the evolving digital ecosystem. The analysis revealed four main reasons to promote the social and industrial metaverse ecosystem: sustainability; digital sovereignty; competitive advantage and stakeholder building relationship. The results indicate that the metaverse operates mainly through both transactional and connected approaches, where digital twins, artificial intelligence, and extended reality converge to enable user experiences in ways that transcend physical limitations.
dc.identifier.citationCrespo-Pereira, V., & Miranda-Galbe, J. (2025). Governments, Users, and Virtual Worlds: Institutional Strategies in the Age of Big Data and IA. Social Sciences, 14(12), 679. https://doi.org/10.3390/socsci14120679
dc.identifier.doi10.3390/socsci14120679
dc.identifier.issn2076-0760
dc.identifier.urihttps://hdl.handle.net/2183/47460
dc.language.isoeng
dc.publisherMDPI
dc.relation.urihttps://doi.org/10.3390/socsci14120679
dc.rightsAttribution 4.0 Internationalen
dc.rights.accessRightsopen access
dc.rights.urihttp://creativecommons.org/licenses/by/4.0/
dc.subjectMetaverse
dc.subjectInnovation
dc.subjectMarket
dc.subjectIndustrial metaverse
dc.subjectSocial metaverse
dc.subjectUser experience
dc.subjectGovernment
dc.subjectBusiness
dc.subjectStakeholders
dc.subjectIA
dc.subjectDigital twins
dc.subjectVirtual worlds
dc.titleGovernments, Users, and Virtual Worlds: Institutional Strategies in the Age of Big Data and IA
dc.typejournal article
dc.type.hasVersionVoR
dspace.entity.typePublication
relation.isAuthorOfPublicatione02909f6-f2e2-41ac-bdc5-6ff73bc9dd1a
relation.isAuthorOfPublication.latestForDiscoverye02909f6-f2e2-41ac-bdc5-6ff73bc9dd1a

Files

Original bundle

Now showing 1 - 1 of 1
Loading...
Thumbnail Image
Name:
Crespo_Pereira_Veronica_2025_Governments_users_virtual_worlds.pdf
Size:
442.8 KB
Format:
Adobe Portable Document Format