Making an Animation as a Means of Dissemination and as a Tool for Research into Historical Sites: The Case Study of San Julián de Samos
| UDC.coleccion | Investigación | es_ES |
| UDC.departamento | Socioloxía e Ciencias da Comunicación | es_ES |
| UDC.endPage | 151 | es_ES |
| UDC.grupoInv | Grupo de Estudos Territoriais (GET) | es_ES |
| UDC.issue | 1-2 | es_ES |
| UDC.journalTitle | International Journal of Humanities and Arts Computing | es_ES |
| UDC.startPage | 133 | es_ES |
| UDC.volume | 15 | es_ES |
| dc.contributor.author | López-Salas, Estefanía | |
| dc.date.accessioned | 2024-01-11T19:39:53Z | |
| dc.date.available | 2024-01-11T19:39:53Z | |
| dc.date.issued | 2021-10 | |
| dc.description | © 2021 The Author(s), This manuscript version is made available under the CC-BY 4.0 license https://creativecommons.org/licenses/by/4.0/ This version of the article has been accepted for publication in International Journal of Humanities and Arts Computing. The final published paper is available online at: https://doi.org/10.3366/ijhac.2021.0266 | es_ES |
| dc.description | Versión final aceptada de: López-Salas, E. (2021). Making an Animation as a Means of Dissemination and as a Tool for Research into Historical Sites: The Case Study of San Julián de Samos. International Journal of Humanities and Arts Computing 15(1-2), 133-151. https://doi.org/10.3366/ijhac.2021.0266 | es_ES |
| dc.description.abstract | [Abstract] In this article we will examine how and why the animation ‘Creating the monastic site: from its origins to the nineteenth century’ allowed us to expand the digital art and architectural project ‘Digital Samos. A digital approach to the Monastery of San Julián de Samos’. On the one hand, by making the animation, we were able to create an easy-to-read and more effective visual product to disseminate our research results about the evolving nature of the monastic site of San Julián de Samos in north-western Spain, far beyond static computer-aided design reconstructions. On the other hand, we will see that the animation became a research tool that forced us as scholars to tackle the visualization of relational past realms in their entirety and on a short-term time basis, without compromising the rigour with which computer-based visualization methods and outputs should be used in the communication of and research into cultural heritage. | es_ES |
| dc.identifier.citation | López-Salas, E. (2021). Making an Animation as a Means of Dissemination and as a Tool for Research into Historical Sites: The Case Study of San Julián de Samos. International Journal of Humanities and Arts Computing 15(1-2), 133-151. https://doi.org/10.3366/ijhac.2021.0266 | es_ES |
| dc.identifier.issn | 1755-1706 | |
| dc.identifier.issn | 1753-8548 | |
| dc.identifier.uri | http://hdl.handle.net/2183/34844 | |
| dc.language.iso | eng | es_ES |
| dc.publisher | Edinburgh University Press | es_ES |
| dc.relation.uri | https://doi.org/10.3366/ijhac.2021.0266 | es_ES |
| dc.rights | Atribución 3.0 España | es_ES |
| dc.rights.accessRights | open access | es_ES |
| dc.rights.uri | http://creativecommons.org/licenses/by/3.0/es/ | * |
| dc.subject | Digital art and architectural history | es_ES |
| dc.subject | Digital visualization | es_ES |
| dc.subject | Animation | es_ES |
| dc.subject | Spatiotemporal changes | es_ES |
| dc.subject | Dissemination | es_ES |
| dc.subject | Spanish monastic architecture | es_ES |
| dc.title | Making an Animation as a Means of Dissemination and as a Tool for Research into Historical Sites: The Case Study of San Julián de Samos | es_ES |
| dc.type | journal article | es_ES |
| dspace.entity.type | Publication | |
| relation.isAuthorOfPublication | fe6d671c-dffe-42af-89e3-f332627bb025 | |
| relation.isAuthorOfPublication.latestForDiscovery | fe6d671c-dffe-42af-89e3-f332627bb025 |
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