View-dependent exploration of massive volumetric models on large-scale light field displays

UDC.coleccionInvestigaciónes_ES
UDC.departamentoCiencias da Computación e Tecnoloxías da Informaciónes_ES
UDC.endPage1047es_ES
UDC.grupoInvComputer Graphics & Visual Computing (XLab)es_ES
UDC.journalTitleThe Visual Computeres_ES
UDC.startPage1037es_ES
UDC.volume26es_ES
dc.contributor.authorIglesias-Guitian, Jose A.
dc.contributor.authorGobbetti, Enrico
dc.contributor.authorMarton, Fabio
dc.date.accessioned2025-05-07T18:05:22Z
dc.date.available2025-05-07T18:05:22Z
dc.date.issued2010
dc.descriptionThis version of the article has been accepted for publication, after peer review and is subject to Springer Nature’s AM terms of use, but is not the Version of Record and does not reflect post-acceptance improvements, or any corrections. The Version of Record is available online at: https://doi.org/10.1007/s00371-010-0453-y .es_ES
dc.description.abstract[Abstract]: We report on a light-field display based virtual environment enabling multiple naked-eye users to perceive detailed multi-gigavoxel volumetric models as floating in space, responsive to their actions, and delivering different information in different areas of the workspace. Our contributions include a set of specialized interactive illustrative techniques able to provide different contextual information in different areas of the display, as well as an out-of-core CUDA-based raycasting engine with a number of improvements over current GPU volume raycasters. The possibilities of the system are demonstrated by the multi-user interactive exploration of 64 Gvoxel data sets on a 35 Mpixel light field display driven by a cluster of PCs.es_ES
dc.description.sponsorshipThis work is partially supported by the EU Marie Curie Program under the 3DANATOMICALHUMAN project (MRTNCT-2006-035763).es_ES
dc.identifier.citationIglesias Guitián, J.A., Gobbetti, E. & Marton, F. View-dependent exploration of massive volumetric models on large-scale light field displays. Vis Comput 26, 1037–1047 (2010). https://doi.org/10.1007/s00371-010-0453-yes_ES
dc.identifier.doi10.1007/s00371-010-0453-y
dc.identifier.issn0178-2789
dc.identifier.issn1432-2315
dc.identifier.urihttp://hdl.handle.net/2183/41932
dc.language.isoenges_ES
dc.publisherSpringeres_ES
dc.relation.projectIDinfo:eu-repo/grantAgreement/EC/FP6/035763es_ES
dc.relation.urihttps://doi.org/10.1007/s00371-010-0453-yes_ES
dc.rightsSubject to Springer Nature’s AM terms of use - https://www.springernature.com/gp/open-science/policies/accepted-manuscript-terms.es_ES
dc.rights.accessRightsopen accesses_ES
dc.subjectVolume renderinges_ES
dc.subjectHigh-field displayses_ES
dc.subjectIllustrative visualizationes_ES
dc.subjectMassive datasetses_ES
dc.subjectVirtual realityes_ES
dc.subjectView-dependent visualizationes_ES
dc.subject3D interactiones_ES
dc.titleView-dependent exploration of massive volumetric models on large-scale light field displayses_ES
dc.typejournal articlees_ES
dc.type.hasVersionAMes_ES
dspace.entity.typePublication
relation.isAuthorOfPublication2baabfcd-ac55-477b-a5db-4f31be84703f
relation.isAuthorOfPublication.latestForDiscovery2baabfcd-ac55-477b-a5db-4f31be84703f

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