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Pilot study about a multifactorial intervention programme in older adults with technological devices based on GeriaTIC project
(MDPI, 2019-09-05)
[Abstract] This pilot study was carried out with a sample of six older persons in a residential center
in A Coruña. It is a “quasi-experimental” study, directed to assess the effect of an intervention on a
given population, ...
Virtual Reality Game Analysis for People with Functional Diversity: An Inclusive Perspective
(MDPI AG, 2020-08-20)
[Abstract]
Virtual reality (VR) allows us to simulate everyday life environments with realism and in an immersive environment, with the use of the appropriate hardware. People with functional diversity, either because of ...
Development of Recreational Content with Micro:Bit for Intervention with People with Cerebral Palsy
(MDPI, 2020-09-04)
[Abstract]
This paper presents a project carried out to use games in therapies for people with cerebral
palsy. A Micro:bit board is used to have a friendly interaction between the user and the game.
Through a simple ...
Outcomes or impact? when the difficult to measure results appears: the experience in Spain
(2020)
[Abstract] Interventions based on the use of Assistive Technology (AT) are a common strategy to promote improved participation and quality of life. Access to appropriate AT is considered a fundamental human right. However, ...
Virtual Reality at the Service of People with Functional Diversity: Personalized Intervention Spaces
(MDPI, 2021-10-20)
[Abstract] Virtual reality allows to generate an environment of great realism, while achieving the immersion of the user in it. The purpose of this project is to use this technology as a complementary tool in the rehabilitation ...
User experience in virtual reality from people with and without disability
(2023-07)
[Abstract] Virtual Reality (VR) is a resource for leisure and participation. Recently, VR applications have been introduced progressively into health interventions. The possibility of being immersed in virtual scenarios ...
Visiting supermarket through virtual reality: an opportunity for rehabilitation of people with disability
(2023-07)
[Abstract] The process of rehabilitation of physical or cognitive skills in people with disabilities can be long, monotonous and unmotivating. Exercises can often involve mechanical and repetitive movements, which can have ...