Browsing by Author "Taibo, Javier"
Now showing items 1-12 of 12
-
A comprehensive handball dynamics dataset for game situation classification
Mures, Omar A.; Taibo, Javier; Padrón, Emilio J.; Iglesias-Guitian, Jose A. (Elsevier, 2023)[Abstract] This article presents a comprehensive dataset of labeled game situations obtained from multiple professional handball matches, which corresponds to the research paper entitled “PlayNet: Real-time Handball Play ... -
Ampliación de las capacidades de visualización de un SIG libre mediante la comunicación con un navegador 3D
Varela-García, Francisco-Alberto; Hernández-Ibáñez, Luis A.; Taibo, Javier; Seoane, Antonio; Varela García, Juan Ignacio (Universitat de Girona. Servei de Sistemes d'Informació Geogràfica i Teledetecció, 2007)[Resumen:] Las capacidades para la gestión, procesado y análisis de datos geoespaciales que ofrecen los Sistemas de Información Geográfica unidas a las prestaciones de visualización de los navegadores 3D sobre el terreno, ... -
GeoTextura: una arquitectura software para la visualización en tiempo real de información bidimensional dinámica georreferenciada sobre modelos digitales 3D de terreno basada en una técnica de mapeado de texturas virtuales
Taibo, Javier (2009)[Resumen] Los sistemas de información geográfica o SIG son un campo de estudio que ha experimentado un gran auge en las últimas décadas. Sin embargo, a pesar del grado de madurez alcanzado, actualmente todavía carecen de ... -
GPU-based Fast Motion Estimation for On-the-Fly Encoding of Computer-Generated Video Streams
Taibo, Javier; Gulias, Victor M.; Montero, Pablo; Rivas, Samuel (Association for Computing Machinery, 2011)[Abstract] Motion estimation is known to be one of the most expensive tasks in video coding as it is usually performed through blind search-based methods. However, in the particular case of computer-generated video, the ... -
Highway Remodeling: Harnessing Georeferenced Data for Procedural Modeling
Noriega, M. A.; Ribelles, José; Seoane, Antonio; Martínez, Margarita; Taibo, Javier; Iglesias-Guitian, Jose A. (Universidade da Coruña, Servizo de Publicacións, 2023)[Abstract] : This paper introduces a novel procedural modeling system for generating 3D highway models, leveraging real-world data inputs such as highway layouts and manual annotations of essential elements. Our highly ... -
Immersive 3D Medical Visualization in Virtual Reality using Stereoscopic Volumetric Path Tracing
Taibo, Javier; Iglesias-Guitian, Jose A. (IEEE, 2024)[Abstract] Scientific visualizations using physically-based lighting models play a crucial role in enhancing both image quality and realism. In the domain of medical visualization, this trend has gained significant traction ... -
InstruM3D: A Project for Creating Digital Twins of Medical Instruments
Taibo, Javier; Santos Lineros, Noemí; Gómez Álvarez, Ana; Iglesias-Guitian, José A. (2024)InstruM3D is a project designed to promote the creation and sharing of 3D digital twins of medical instruments and promote their use in interactive applications, primarily for educational and research purposes. This project ... -
La percepción del espacio en la visualización de arquitectura mediante realidad virtual inmersiva
Hernández-Ibáñez, Luis A.; Taibo, Javier; Seoane, Antonio; Jaspe, Alberto (Universidad Politécnica de Valencia, 2011)[Resumen] La realidad virtual inmersiva constituye una herramienta poderosa para la exploración vívida del espacio virtual. La sensación de presencia que provoca en el usuario la capacidad de observar el entorno ... -
Physically Walking in Digital Spaces — A Virtual Reality Installation for Exploration of Historical Heritage
Hernández-Ibáñez, Luis A.; Taibo, Javier; Blanco, David; Iglesias-Guitian, Jose A.; Seoane, Antonio; Jaspe, Alberto; Mihura-López, Rocío (Sage, 2007)[Abstract] Immersive Virtual Reality Systems have been extensively used during recent years for the exploration of architectonic spaces. This paper describes how the use of transitable immersive virtual reality systems, ... -
PlayNet: real-time handball play classification with Kalman embeddings and neural networks
Mures, Omar A.; Taibo, Javier; Padrón, Emilio J.; Iglesias-Guitian, Jose A. (Springer, 2024)[Abstract] Real-time play recognition and classification algorithms are crucial for automating video production and live broadcasts of sporting events. However, current methods relying on human pose estimation and deep ... -
The empty museum. Multi-user interaction in an immersive and physically walkable VR space
Hernández-Ibáñez, Luis A.; Taibo, Javier; Seoane, Antonio; López, Rubén; Mihura-López, Rocío (IEEE, 2003)[Abstract] Until quite recently, virtual reality systems consisted of fixed devices which enabled the user to feel immersed in a spot of the virtual space by means of the adequate hardware. The recent emergence of wireless ... -
The experience of the Empty Museum: displaying cultural contents on an immersive, walkable VR room
Hernández-Ibáñez, Luis A.; Taibo, Javier; Seoane, Antonio; López, Rubén; Mihura-López, Rocío (IEEE, 2004)[Abstract] We describe the use of an immersive, walkable VR system called The Empty Museum that the authors have developed to allow the users to walk in virtual spaces where they can experience interactive 3D cultural ...