Application of Adaptive Virtual Environments Through Biofeedback for the Treatment of Phobias
Title
Application of Adaptive Virtual Environments Through Biofeedback for the Treatment of PhobiasDate
2020-08-25Citation
Donga J, Veloso Gomes P, Marques A, Pereira J, Azevedo J. Application of Adaptive Virtual Environments Through Biofeedback for the Treatment of Phobias. Proceedings. 2020; 54(1):42.
Abstract
[Abstract]
This study proposes solutions to help people with phobias through the use of virtual environments that allow a contact between the subjects and these phobias. Using neurofeedback, the systems, depending on the emotional state of the user, adapt the scenarios allowing more or less intensity. The phobias these systems treat are social phobia, entomophobia and claustrophobia. The solutions have been developed using Unity, Muse 2 and Vive HTC.
Keywords
Social phobia
Entomophobia
Claustrophobia
Virtual reality
Immersive environments
Brain-computer interface
Virtual reality exposure therapy
Electroencephalography
Biofeedback
Entomophobia
Claustrophobia
Virtual reality
Immersive environments
Brain-computer interface
Virtual reality exposure therapy
Electroencephalography
Biofeedback
Editor version
Rights
Atribución 4.0 España
ISSN
2504-3900