• Adaptive model for biofeedback data flows management in the design of interactive immersive environments 

      Marques, António; Donga, João; Sá, Catarina; Correia, António; Pereira-Loureiro, Javier; Gomes, Paulo Veloso (MDPI, 2021-05-30)
      [Abstract] The interactivity of an immersive environment comes up from the relationship that is established between the user and the system. This relationship results in a set of data exchanges between human and technological ...
    • Impact of a virtual reality-based simulation on empathy and attitudes toward schizophrenia 

      Gomes Veloso, Paulo; Araújo, Margarida; Almeida, Raquel Simoes de; Correia, António; Pereira-Loureiro, Javier; Queirós, Cristina; Marques, António; Pimenta, Rui; Pereira, Anabela S.; Silva, Carlos F. (Frontiers, 2022-05-04)
      [Abstract] Virtual Reality (VR) has been identified as one of the most promising resources for developing empathy towards stigmatized groups as it allows individuals to experience a situation close to reality from another ...
    • IoT Platform: Contribution to the Promotion of Mental Health and Wellbeing 

      Correia, António Carlos; Marques, António; Pereira-Loureiro, Javier (MDPI, 2019-07-29)
      [Abstract] The research intends to gather on a IoT Platform, a set of data existing in the ecosystem - in the universe of things, from sources and types of diverse origin coming from messages, devices, sensors, etc. These ...