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Psychometric properties of the spanish version of psychosocial impact of assistive devices scale in a large sample of people with neuromuscular, neurological, or hearing disabilities
(Frontiers, 2021-06-10)
[Abstract] Assistive technology (AT) is any device, software, or equipment designed for and used by individuals with disabilities to engage in everyday activities and achieve independence. However, the usefulness of those ...
SQoF-WEAR project. the use of wearable devices to identify the impact of stress on workers’ quality of life
(MDPI, 2021-10-13)
[Abstract] Background: Stress is a major public health problem due to its relevant health, social and economic repercussions. Moreover, stress can be associated with work; when stress increases over time, burnout can occur, ...
Stakeholder perspectives to support graphical user interface design for children with autism spectrum disorder: a qualitative study
(MDPI, 2021-04-27)
[Abstract]
The development of digital supports for people with autism has increased considerably in recent years. Technology designers and developers have interpreted the needs and learning styles of people with autism ...
Study for the design of a protocol to assess the impact of stress in the quality of life of workers
(MDPI, 2021-02-03)
[Abstract]
Background: Work stress is one of the most relevant issues in public health. It has a
significant impact on health, especially the development of mental disorders, causing occupational
imbalance. There is a ...
Study protocol on the validation of the quality of sleep data from Xiaomi domestic wristbands
(MDPI, 2021-01-27)
[Abstract]
Background: Sleep disorders are a common problem for public health since they are considered potential triggers and predictors of some mental and physical diseases. Evaluating the sleep quality of a person may ...
Virtual reality at the service of people with functional diversity: personalized intervention spaces
(MDPI, 2021-10-20)
[Abstract] Virtual reality allows to generate an environment of great realism, while achieving the immersion of the user in it. The purpose of this project is to use this technology as a complementary tool in the rehabilitation ...
Training of machine learning models for recurrence prediction in patients with respiratory pathologies
(MDPI, 2021-10-13)
[Abstract] Information extracted from electronic health records (EHRs) is used for predictive tasks and clinical pattern recognition. Machine learning techniques also allow the extraction of knowledge from EHR. This study ...
The influence of brain activity on the interactive process through biofeedback mechanisms in virtual reality environments
(MDPI, 2021-10-07)
[Abstract] This work focuses on the development of a software link interface tool between the Looxid Link Device coupled to the HTC Vive Pro VR HeadSets and the Unity platform, to generate real-time interactivity in virtual ...
The effect of music on brain activity an emotional state
(MDPI, 2021-10-11)
[Abstract] This study explores the potential of music as a therapy element in digital therapy programs to improve mental health and well-being. Music induces an emotional component in the individual that translates into ...
Approach to sexuality from occupational therapy in people with acquired brain injury in subacute stage: study protocol
(SAGE Publications Inc., 2020-01-20)
[Abstract]
Project title: Occupational Therapy Approach to Sexuality in People with Acquired Brain Injury (ABI) in Subacute Stage.
Design: Qualitative study with a phenomenological approach. Context of Study: The relevance ...