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Assisted navigation and natural interaction for virtual archaeological heritage. Implementation of an attractor-based approach using a game engine
(UK Zhende Publishing, 2016)
[Abstract]: In this paper, the authors propose a new way to navigate inside virtual architectural environments such as those used in the field of Virtual Archaeology. This approach is based on the study of human movement ...
A comparative study on user gestural inputs for navigation in NUI‑based 3D virtual environments
(Springer, 2021)
[Abstract] This paper describes the results of a case study intended to compare three different user movement paradigms (metaphoric,
symbolic and natural) designed to control the visit of virtual environments for a NUI-based ...